- openframeworks
- openGL
- programming
- linux
- mesa
- osx
tags:
~2012
Get maximum supported lights in openFrameworks
It's actually quite simple just paste the following code in your setup() method:
int lights;
glGetIntegerv(GL_MAX_LIGHTS, &lights);
ofLogError(ofToString(lights));
This will print the number of maximum supported lights. Usually this is 8.
Want more? You'll have to dive deep.
On Linux and OSX you could also run
glxinfo -l
To show you a list of limitations of your card.