tagged with blender

Realtime atmospheric scattering rotation fix

Diving into GLSL shaders to create effects supporting visuals I stumbled upon Sean O'neil's work only to find out Martins Upitis already implemented it in Blender's Game Engine.

(read more)

Python3.3 from source for blender

It's very handy to have a full featured python 3.3 available in Blender. So this is how how you do that. For linux that is... but it should be sort of similar for Windows and OSX.

(read more)

my first patch for blender game engine

So I figured I should get myself a new challenge. I work for z25 and we are consolidating the software and tools we use. Blender is one of those beauties we completely embrace. However for realtime usuage Blender is not there yet. So why not help making it better?

(read more)